1/20/2023 0 Comments Game happy end triggerThe essence is more on killing the exact quota of Grunts, which can be a test, with the maze type office layout making the player search out the last of the resistance. The Grunt combat, whilst plentiful, is never that challenging thanks to ample supply of health and dropped ammo. For starts we have a well designed office type complex with all the incidental content and furnishing one would expect, so NOT the basic and boxy mapping seen with nearly all the early custom releases. If you die, just press fire and the LAST saved game will also be loaded.Ĭompared with most of the latest PP HL1 offerings Trigger Happy 2.5 has more going for it. When you have killed all 30 grunts, the map will automatically load the LAST saved game. The map autosaves right at the beginning of the level. *****THIS PROCEDURE IS NEEDED TO MAKE THE MAP ELEMENTS RANDOM***** This is like a normal Func_Turret except you can’t rotate it.ġ-Stand in front of fan face the control panelĢ-Press USE, the crowbar will be lowered.ģ-Press and HOLD FIRE until the door opens. To get out of the first room you need to fire the Turret until the door opens. Reduced number of grunts with hand-grenades (Note that ALL grunts can still drop grenades on the ground.They can ambush and move more freely than in TrHappy2. Random enemy placement: The enemy’s position changes every time you play this map.The Replay Experience Experiment aka TREE.
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